War thunder crew skill priority tanks. vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all good. War thunder crew skill priority tanks

 
 vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all goodWar thunder crew skill priority tanks Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time

Originally posted by Foxtrot39: For tanks. 5/5 so your gunner can adjust in azimuth and elevation simultaneously, reloading, leadership. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So first you decide what mode you will be playing and then spend those points accordingly. Would you agree?pretty much the title. - The costs of each slot as you buy more. when you do not switch to 'sniper' mode). planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Tank driving, targeting, leadership, weapon reloading, and field repair are the most important ones for tanks. While the streamlining of the design featured welded armour instead of riveted armour, a 5th crew member and slightly more armour, the final design only weighed 1. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. Which I have 6 of for all 3 categories for germany. Hope this helps! This^. pretty much the title. War Thunder ground forces consists of a lot of strategy, including positioning, engagements, spotting enemy's, and choosing appropriate ammo. Tanks with extra crew will usually have excessive numbers of machine gunners. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Vitality. 1. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. Although i find mobility upgrades to be more useful but that depends on the tank. pretty much the title. Yes. Resetting crew-skillpoints, yay or nay? So! I got this Idea yesterday, but in most games where you have a skilltree there is some way you can reset spent points and get them back spendable again. Bomber need vitality for its pilot and gunner. pretty much the title. AB and RB will have slightly different requirements, I'm sure and I play AB, at the mo. but I've recently started playing tanks seriously and I'm not sure how to split it. To reach the minimum crew level for those I also spent points on gunners for fighter crews, as long as they only cost up to 3 XP each. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. Remember, crew points are pooled per crew slot and can be used for either tank or aircraft crews (and in the future, naval). Crew 5: Light (Bomber for RB) Bomber Bomber. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. And the rank repair with the repair skill or it will be useless the repair skill alone. Could someone explain what some crew skills do in realistic (tanks) Keen Vision (all crew members) - Range Finding (gunner) - Radio Communication (Radio Operator) < > Showing 1-3 of 3 commentsThere are typically two modules on each tank for accuracy. Vitality, the vision stuff (does affect rb), weapon maintenance, reload speed (on af) my tank destroyer crew. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. I don't like how crew skills are made for tanks at the moment. Specialising crews is good. ". So to train your crew simply navigate to your vehicle list and right-click the crew slot then click 'Crew' (1 in the screenshot below). The game's client simply receives no information about ground vehicles that are completely hidden by large objects or are far enough away. I'd love to see something similar in War Thunder. Hey, I would like to know the best skills to distribute crew experience to. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. The commander's unique skill is the ability to slightly improve the skill of all the other crew members. e. You read it wrong, I know the skill stays, but only to that specific plane. Ground forces / Death 1. And same goes for tanks. It was designed to replace the older and less capable scout vehicles that the French Army had used during World War II, such as the AMD 35 and the Laffly S15. What you SHOULD of done is knock the Panzer 4's barrel or breech out with your second shot, then dealt with the Sherman that. Originally posted by DrunkenTee: Originally posted by Jaes: 4th slot 10,000SL-- 5th 50,000SL --6th 200GE--7th 500GE--8th 800GE--9th 1200GE--10th 1800GE. Then everything else is varying degrees of useful. I have learned to train these above all other skills since there are many tanks that wont take full advantage of the other traits like driving skill or vitality. If I have 5 crews, can my answer be at most 5, because they all have ace status for some plane, or can it be 50, because they all have ace status on 10. The average number of battles 1893. Tanks are not rendered for you when they are behind hard cover to prevent wall. Tank Commander - Leadership. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. 2. So maybe keep a heavy crew where you don't put artillery. On crew skills, it states in vitality "Health of the crew members as well as speed of their recovery if they are wounded" Does this imply that if they are hit by shrapnel and survive, are they slowly healing? Like it's really strange how they are phrasing that. Another +2 to (nearly) all skills for expert. Once a vehicle renders for you, it won't derender for a while. (The slot you just emptyed) That should be it. I also recommend you try to keep all the tanks on your bar close to the same BR. War Thunder Crew Skill. The T-34 (1941) is the second variant of the T-34 medium tank family. 0 (AB) and 3. This applies to agility as well I believe. Training Your Crews and Skills. The skills make a huge difference. 0. Sometimes a plane is repaired as I fly other planes and other times it just sits there damaged. Best tip I can give you is not rushing at all. Put a cost (in SL) on it, make it only available in certain timeframes (every 2 months, whatever), but I think this a. War Thunder features vehicle respawns in battle. The other skill are more important though and I'd get all crew to level 2 vitality, field repair, etc. but I've recently started playing tanks seriously and I'm not sure how to split it. The effect is more SL for free as you pay for repairs less often. Or you might misjudge a strafing run and prune a few. The usage of the cruiser tanks enable the British to have some of the fastest introductory tanks available in the game, second to USSR's BT tanks. To be fair the T29 is objectively better than the KTs, better, trollier armor, waay better survivability due to crew spacing and better ammo storage, making 1shots in the turret nearly impossible. Keen vision - (Max 1626) This skill affects the pilot’s visual range in the area visible from the cockpit; i. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. Repair Rank in the Logistics tab can save you SL in the long run, so keeping those at a high enough level is good if you have trouble with repair costs and such. The air crew is 8. pretty much the title. i don't really play aircraft or ships a lot so. pretty much the title. Better reload speed and accuracy as well as my crew being able to take one hell of a beating before going down. . So even in a 2 man tank you still need to spread the skills to all 5 slots to. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. War Thunder puts you in queue based on your highest level tank. For an example; I've played this game a long time and at the start I didn't really. Hello, air newbie here. And you don't "stop for repairs" in Naval. If you have a crew dedicated to no-armor vehicles just skip the vitality partSo i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Subsc. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. This game system is entirely optional, which means that both a novice and experienced player in War Thunder can achieve the best results, even when using inexperienced crews. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Vitality, agility, range finding (if you can't look at a target in your scope and automatically know the ranging), radio. My personal Discount Code: skill or crew points is an imp. 6. the driver and transmission are priority targets here" even AFTER a second tank shows up. 87 votes, 21 comments. 87 "Locked On" . pretty much the title. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. The goal of tank games is to capture and hold point/s. 3 comments. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. ago. It’s best to shoot a explosive projectile (example: APHE, APCBC-HE, HE) into the middle of the crew compartment. Keen vision is not useless mate it helps a lot especially in RB and sim but wait for the 50% off sale coming in a couple. Power-to-weight ratio. The maximum point value for each stat is shown in the game, so you can calculate the maximum number of points per crew if you're bored -- just add up all the max values. It's two different tanks. 53 "Firestorm" a range of important changes to crew skills will take place. From most important to least, but still important: targeting, reloading, field repair, vitality, agility. 7. The early British tanks are defined by speed and adequate firepower. Weight 62. Although i find mobility upgrades to be more useful but that depends on the tank. GIJoe597 Mar 5, 2020 @ 10:47pm. Reload and repair, I guess? I mean, these are my priority crew skills for all tanks anyway Reply yung_pindakaas 11. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. i. War Thunder offers many possibilities when it comes to tank ammunition. Bomber crew skills help. The other skills can come next but these are priorities as these are crucial to your survival. All tanks use all skills. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. No, aircraft and tanks have two different sets of crew skills. 5/5 so your gunner can adjust in azimuth and elevation simultaneously, reloading, leadership. Other important skills include: Vitality(All) -> Improves your crew health. but I've recently started playing tanks seriously and I'm not sure how to split it. Apart from artillery all the crew skills are valuable for all tanks. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Some friendly tanks can assist others in repairing to make it faster, and being in a capture zone also increases the repair speed. AB 46. • 3 yr. I assume we won't get the gold back we may have used to get the crew training points, but am I right in assuming it means that. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. ago. Crew skills are important, and a “resource” players need to cultivate wisely. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. +3 to (nearly) all skills for expert. distance fuse accuracy - on US destroyers onwards, dumping crew skills into this makes proximity fuses more lethal when they do get hits. With a new turret and Kontakt-5 ERA, it visually distances itself from its T-64 ancestors and boasts. pretty much the title. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. 2 tonnes. ago. Field Repair(All) -> (This skill uses an average of all 5 crewmembers, so level them up equally) Reduces the maximum time it takes to repair a tank mid match. I never understood why crew skill would affect the built in electronics of a vehicle. The T-80U is a rank VII Soviet medium tank with a battle rating of 11. Win rate 53. The best skills to spend crew points on first are vitality, precision, and accuracy. Visibility for large objects – houses, rocks, hills – is calculated on the server side. Pretty sure it can double the “hp” of your crew. 000 GE to maximize crew for airplane. The skills make a huge difference. Do you enjoy light and mediums tanks more than heavy tanks and tank destroyers? Go for the artillery skills! I'm grinding American Tech Tree and tanks and I'm wondering how to spend Crew Skills because there's so many options I don't know how to prioritize. Thanks for the help!The Stridsvagn 103A is a rank V Swedish medium tank with a battle rating of 8. Sign In. e. Each skill that can be upgraded is detailed more on the crew skills page. Yep and qualification also helps a lot. The Ho-Ri Production was introduced in Update 1. . If you are on a shaky jittery connection, they may give you more leniency than if you are coming in like. Arcade gives triple the amount of crew points from memory. Keen Vision 9. As for you not being able to one shot it depends on your tank too and the ammunition it has access to. This is an area of War Thunder that's overlooked but will provide a clear advantage to your Pilot / Tank and Boat Crew. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. Most Useful Tank Crew Skills? All Ground I've still kind of a novice with tank battles, trying to learn them more. 3 • Additional comment actions. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. ?About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. Report post. Ace qualification adds another 20 points to a total of 50 points. 150 is max, points wise for "tanks". Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. REMAKE: this video, I explain all the crew skills currently in the game. Repair rank I usually chose 1 crew and let it be my "mechanic crew" and invest heavily on repair rank there, up to a point its rank matches the aircraft i fly. Images from Gaijin Entertainment. Weapon reload - loader: increases fire rate (increases reload speed) Tank driving - driver: increases input responsiveness. If you don’t play a vehicle that you’re not going to ace it just though gameplay, the GE isn’t worth it then. experience is shared among all of them, so if you use all your points on ground vehicles you won't be able to use them on aircraft or ships. Its fairly cheap to get level 2-3, but id leave it at that in favour of other skills. ago. . Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Huh, learn something new every day, still, it's pretty low on the priority list. And I believe wargaming has far higher total profits than WT even though their economy is more friendly, so the "gaijin has to make money it's not a charity. but I've recently started playing tanks seriously and I'm not sure how to split it. Intended job/leadership. but the benefits are really marginal even with a maxed out stat. When you get expert, you can play to get ace cheaper or for free. War Thunder. As long as a noobie is not a moron and sticks with one crew on a tank/plaine by the time you hit the next teir the crew points will come with it thus making the next tank/plaine better. but I've recently started playing tanks seriously and I'm not sure how to split it. pretty much the title. The T-34 medium tank family, with its cutting-edge and revolutionary innovations, played a key role in World War II. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. The expert qualification cost is 590,000 SL. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Well at least do not max tanks and planes for one crew - it does not. 41, the T-34 (1940) was the Soviet Army ground forces' first mass-produced medium tank. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. But it may take a long time again. Would you agree?Hold forward in a straight line towards enemy spawn, point and click on things on the way. Crew skill level on a particular plane. Pointing a tank's big gun at things in Enlisted will change the color of the crosshair (reticle). ago. This. A. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. Skill points earned and spent on a crew slot stay with them. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . ago. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. How am I supposed to have a good time in top-tier air-RB when players with ace crews dominate because they have higher G-Tolerance and Stamina which is only. 3 (AB) and 7. . R. I know is a. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. That is for a single vehicle at 9. . I've been playing warthunder since a while but only planes, now I'd like to play tanks and I don't know how to spend the crew points efficiently…pretty much the title. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. Playing USSR tanks. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 5 point to the overall crew level. I am still just getting started in War Thunder, and I've accumulated a bunch of crew training points that I have yet to allocate. RB and SB 1 519 hp. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to change his seat) and driving skill (increases the gear switching speed) can be helpful in some situations as well. ) for top tier you'll want to aim to get night vision (Thermals)/apfsds as the main focus, as stock. Repair (Very expensive as sum of all crew) Rangefinding (After a bit of experience you will never use it again) Crew switch (Very expensive as sum for all crew) Top 3-4 Crew Skills to Focus on with Tank Crews. The Tank, Infantry, Mk IV, Churchill I (A22) (or just Churchill I) is a rank II British heavy tank with a battle rating of 3. Tank Loader - Weapon Reloading. ) for top tier you'll want to aim to get night vision (Thermals)/apfsds as the main focus, as stock. Now that there aren't gonna be any more resets, I'd like to improve some of the tanks properties wit. Visibility - (Max 1626) This skill affects the vision range around the aircraft. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. first, though gunner, commander, and loader skills are easily the most important. Crews aren't locked to their tank, you can move them around. Something like that. pretty much the title. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. All the other guides I found were eith. Stamina - goes with G-force, but I don’t rank it as high as G-force. Note that not all tanks have five crew members. Dodo_Dud November 7, 2023, 5:25am #5. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as. There's a reason why they are one of the most popular low tier tanks around. Vitality. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. At top tier and in a lot of french tanks it doesnt really matter as weapon loading speed has no effect on auto loaders, but for tanks like the AVRE, T-34, T-30, KV-2 and whatnot it matters a lot. It is a very noticeable change. . For air specificly just completely ignore the keen eye skill its useless. 2. 562 skill points for a crew to maximize all of the available skills. 2. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. This was a strong armour design intended to deflect or withstand projectiles from all sides. . 55 "Royal Armour" along with the rest of the initial British Ground Forces Tree. but I've recently started playing tanks seriously and I'm not sure how to split it. but I've recently started playing tanks seriously and I'm not sure how to split it. The vehicle's rank must be within the level of your "Repair Rank" crew skill. Final step: pat yourself on the back for seal clubbing out classed vehicles and attribute it to your own ‘skill’. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. This way you get maximumGunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay. The game server only sends information of a vehicle that's concealed to the client when the player is at a minimal distance from the enemy. Keen vision. The Wiggly Armed Man May 19, 2016 @ 3:41pm. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. but I've recently started playing tanks seriously and I'm not sure how to split it. you have separate skill "trees": ground vehicles, aircraft, and ships. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Now even if you think the SL cost is not high the RP cost is huge. THE SHOOTING RANGE 163: The British Elite / War Thunder. For tanks, the arty skills are an easy 10 levels that cost nothing to train, while the last 2 levels gained from the repair skill will single handedly take you hours of grinding to get. 1. Crew up some air AB bully line ups and zone out for a day or 2 and then spend the points on tanks fast way to level up. Playing USSR tanks. And getting up to even +3 will be quite slow. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. War Thunder Ground Forces Comprehensive Guide by Tomogaso 1. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Depends on the tank you are playing, some just can't avoid being killed in one shot, the best advice is to not get hit lol. 2. Discussion #214: Crew Skills. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. 0 (AB/RB) and 4. The T114 looks like it is straight from a science fiction movie, or from a crazy professor's basement. Dodo_Dud: As the connectivity during vacation was much inferior to home, this points at one major culprit: The net code Gaijin uses to sync stuff. Since there haven't been any vehicle requests in the last few discussions, I thought it would be interesting to talk about something completely different this time. Here you can learn about the game mechanics and how to use the vehicles in virtual battles. Bonus, keep crews in rb separated to tanks, then fighters, bombers, then helis that way you spend points most efficiently because fighters and bombers use the same point pool but need different skills leveled up I go every single piece of information about crews and how to have the best crews possible. pretty much the title. Ironically wallhacks and ULQ are really the only thing that'll benefit from it. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. In War Thunder update 1. Ground vehicle crew skills General Keen Vision - Determines at what distance the player can see an enemy ground vehicle, as well as the ability to see ones that are behind cover. That said, late game there's no heavies so artillery skills wouldn't be wasted. The BMP-1P was introduced in the late 1970s and featured enhanced anti-tank capabilities, smoke grenade launchers and additional armour. Basic, expert then ace and yes for air, i dont play tanks much. I'm confused on what crew skills to put points into. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Specifications: Dimension (L/W/H): 9. Arcade gives the best crew points to RP ratio. Repair speed would be good but ya gonna get wacked at some point. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 200 GE is fairly cheap for how useful an extra vehicle is. However the first one seems to have a discrepancy with what people think the Leadership does. M10 has an awesome gun for its br, but very slow turret traverse. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. 2. I remember a post here, a while ago, that said the max difference from zero skill crew to maxed out Ace qualification was like 23%. e. I dislike the ability to grant yourself an obscene advantage over players that either don’t have the time, or money to achieve the same experience. So I am seeing a few people say the following tank crew kills should be focused on. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Basically, crews are slots you place your vehicles into within the game. Crew skill order priority for Tanks? Targeting - gunner: increases turret rotation speed. Turn on improved optics (30% bonus to range) and now they're scoutable. The early British tanks are defined by speed and adequate firepower. 73 "Vive la France". Originally posted by SpiralRazor: IIRC they add +3 and +5 to all skills. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Repair Speed - Increases the speed at which free tanks will be available to use. I have been playing the game since 2015 but only with tanks and now since MiG-17AS and MiG-21PFM were cheap I got them and started to play Air battles more and more seriously. War Thunder is a cross-platform military online game for Windows and Linux PC, Mac, PS4, PS5, Xbox One and Xbox Series X|S dedicated to combat aircraft, ground vehicles and naval forces. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I think that even my crews at level 70ish only have position specific skills like Driving, Commander, Reload, aim, range finding maxed, with repair and vitality at about level 2-3. Priority for SkillsRate of fireAccur. the distance at which an enemy can be seen while they are below or behind your aircraft. To max every air and ground skill of one crew you'll need 102349 exp, which means ~6x17500 exp = 6x1000 GE. but I've recently started playing tanks seriously and I'm not sure how to split it. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab.